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Bad Trip #3

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Bad Trip #3

20 comments on “Bad Trip #3

  1. ThatB1indGuy on

    I got it! You land on the island at about 430 am, so the sun isn’t up yet. there are mushrooms everywhere. when the sun is up the shrooms start releasing a toxin in the air and you breath in and the bad trip starts… then if its day time and you eat a shroom when the crazy shit happens cuz u intencify the high. and at night your not high and thats when your safe to craft weapons and shelter ect.

  2. NumberOneBetrayer on

    Keemstar, for an Easter egg you should make a game-reference to the “F@G” or just “DJ Keemstar” I think that’d be sweet, I mean for a fanboy like me.

  3. HeyImReo on

    *Might sound Stupid* Add a new Physics engine, Smooth the Edges of Textures and Implement a Crafting system to the Game much like Minecrafts. If you have the Resources you can build a house and fortify the house on a area of land. Add some Wildlife, Waterfalls and Maybe take away the Zombies. Add like random villages/towns where your player can scavenge for supplies. As you’ve said Detailing the whole Island will help, Like if you Agree?

  4. APointedStikXbox on

    Instead of having a trip button you should have them find the mushrooms, and each mushroom has a challenge or thing you have to do before the trip ends (to give you a time limit). The , when you complete all of these you have a way to get off island

  5. iGoatWarrior on

    Hey KEEMSTAR and his awsome fans!! I made a Tumblr for Bad Trip Game! w w w(DOT)tumblr(DOT)c o m/blogbadtripgameideas Please thumbs this up so everyone can see it! Also please leave your ideas there! -iGoat Warrior-

  6. ChapyMedia on

    Keem, you should make it so airplanes come over the map and drop supplies. Not a lot of supplies but enough to make the game enjoyable. You should be able to hear/see the plane but have to find the supplies after they are dropped.

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